Reproduction Steps
How to reproduce:
- Join an empty experience with R15 enabled.
- Run this code:
I see this error:
In the native character Animate Local Script:
game.Players.LocalPlayer.Character.Animate.Disabled = true; game.Players.LocalPlayer.Character.Animate.Disabled = false
- This will cause a syntax error on line 251 causing the character to “T-Pose” (stop animating)
Expected Behavior
I expect the character animations to properly reset upon re-toggling the Animate local script. In fact, when I fix the typo (replacing “.isA” with “:IsA”, and disabled and re-enable the Animate LocalScript, the character animations properly reset now!
Actual Behavior
Visual aids are included in private message for confidentiality reasons
Issue Area: Engine
Issue Type: Other
Impact: High
Frequency: Constantly
Date First Experienced: 2022-10-07 00:10:00 (-05:00)
Date Last Experienced: 2022-10-08 00:10:00 (-05:00)
A private message is associated with this bug report