Hi @QALOLTHING ,
It appears to be a visual issue where the navmesh exists but isn’t being displayed. We will investigate this.
However, it should not affect pathfinding. If I click on the area where the navmesh is not visualized, we still get a valid path. Please let me know if this is affecting the paths as you mentioned in your post above. If possible, could you provide a reproducible case for that specific path issue?
Let me know if you need any further assistance!