Need Advice on a building for my simulator

Hello! I am currently building a simulator that involves a small medieval-type house by the name of “Eggdog” HQ. I am seeking some advice for this plain boring structure. Please comment with any suggestions! Thanks. Here’s the picture.

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I like the model but if you want to improve it I’d suggest make it less blocky on some parts and bevel it. if the game is in such a blocky style I’d prob keep it for now like this.

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I would suggest adding some glass with transparency around 0.5 on the windows just to make sure that the windows wouldn’t be too bright with the surroundings, cause I’m guessing that the rest is going to be the same.

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Add a bigger overhang of the roof in the front and back of the house, to give it more depth.

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