Hey everyone,
I’m currently in the early stages of developing an apocalyptic survival game that’s a bit like Days Gone. The idea is that players will need to survive through different days, scavenging for items, customizing their loadouts, and dealing with various challenges along the way.
Since we’re still early in development, I’m trying to figure out how much I should budget for both development and advertising. I’m working with a small team of devs (includes building,modelling scripting and some not too great but alright ui) , so I’m curious—what do you all think is a reasonable amount to allocate for things like hiring developers, getting assets, and all the other costs that come with building a game like this?
Also, when it comes time to launch, I want to make sure we have a solid advertising plan. How much do you think is necessary to spend on ads to give the game a good boost at launch? I’m thinking about using things like sponsored placements and banner ads, but I’m open to suggestions.
Only planning on releasing on pc then taking it to console if it does well.
Would love to hear your thoughts and any advice you might have not only about the budgeting but about the game instead