Need feedback for facility-type build

Hello! I am currently building a facility for a work-in-progress “core” game (where you have to maintain the core at a stable temperature)

I am looking for feedback on how to make it more detailed, below are screenshots of some areas I find bland-looking, but don’t have any idea on how to improve.


Reception-like area for this sector

“Small scale tests” area

These are both meant for a sector in the facility focused on experimentation, research, and development.

Any feedback is appreciated!

2 Likes

looks good at the moment, but still needs a bit of detail on the walls and floors

2 Likes

It all depends on what your going for. If you are going for large open areas, I wouldn’t worry much about the detail, but I’d add different details around, like tables and such. The walls and roof do tend to be important to I recommend that you add some more detail to it, like different material or a new pattern added to it.

Well, I don’t really want large open areas, I’m going more for a “Black mesa” from half-life styled thing.

stuff like this:
image

image

I apologize for the small amount of screenshots, I couldn’t really find many things that described what I’m going for.

Well in this you should focus more on the walls and ceiling as for detail

This facility build looks nice! Good job on it! How long did it take to make it? What will you use it in? I recommend adding chairs, tables, and other decoration.

this has poential so far but it needs a lot more detail imo

maybe try more detailed textures and adding random objects like cabinets, paintings, a few more windows and doors, deifferent levels, more plants carpets and rugs, differentiated textures etc.

Thanks! It took like, a couple days of tweaking and refining, maybe a week.

little idea for making some more visual noise
image
basically just a channel into a surface where pipes and other visually interesting things would go, possibly covered by grates

Good idea! will be sure to add that.