Need feedback on a procedural backrooms game!

Hi! This project has been in the works for about a week and a half now, and I would like to gather some feedback. What I’m most worried about is how the game looks. I’ve gone over a lot of designs for the main level of the backrooms; some have looked too yellow, and some too white. I think I’ve hit a sweet spot now although I am not completely sure. Please tell me any feedback you have about the visuals and lighting and be free to ask me any questions about the game. (PS: There are signs at spawn so please do read them :D)

Also the games idea is to be multiplayer endless survival game where you find items and build shelter.

the link it’s not working for me

Okay i will try fixing ty . Character.

Should be fixed now. Dude with a hat. Dude with a hat.

For me the walls are fully white, there is no yellow anywhere for me, you might need to publish some changes you made or so.

else, there are a few other things that i think you could improve from a designing perspective.
there seem to be a few problems with your procedural level generation. nothing game breaking but sometimes you see just weird, small walls coming out of other walls or locations for what supposedly seems to be doors but they are blocked off by the walls.

but what irritated me the most was the lighting. some lights don’t cash shadows for other object, and if you run around the place you see weird black corners, and its not creepy black corners which could add to a creepiness factor if thats what you would be aiming for but it just looks… not right, like bugged. and i was at one point where you had like organized lights except one light which was slightly out of order and it didnt cast any shadow

1 Like

Thanks for the feedback. You might have stumbled into another level or textures didn’t somehow load for you. There are alot of artifacts which I plan on fixing and the lighting issue seems to be just my poor light placement. I will aim to improve this game based on your input.