Hello! I am a builder that has been building for about 3 years. But I think there is something wrong with this build. Can you help me?
This is a police station that I am building for my open world game, in fact, it’s the first building in the game I decided to look forward to build. I’ve been having a hard time building it, please tell me how it is?
One thing I need help on the most is the lights, the building is supposed to be extra, players will NEVER be able to come into this police station, since it’s not going to be in the story mode, just a place players can come get their cars from if impounded.
I haven’t made the parking lot yet, but before I do, I need as much feedback as I can to make this police station BEAUTIFUL.
It has one specific material because it’s supposed to be futuristic, but it has 2 different wall styles to it.
Here it is!
The things I know I need is extra outside surroundings, like a parking lot and a futuristic nature scenery somewhere. But right now, I’m focusing on the building, one thing I also know I don’t have is the name of the country police station, which I will put down last.
In my opinion, the roof seems to be completely void of all details (ventilation, etc.) which is a major kicker for me.
The contrast in colors is very nice, and I believe with a few small tweaks your build can be up and 'attem!
Where will the players be getting their car from the impound? If they are coming up to or seeing the inside of the impound, that area should be slightly to moderately more detailed than the other areas.
Players will have to sneak in and get their car, or just pay. It’s going to be in the front, but is there any way I can fix the roof? Can you also list the details and what needs to be fixed to make this place look better?
Alright, how should the piping look? Should it be around the roof? And there will be a map players can pull up to view where their impounded vehicle is.