I was commissioned to create a map for someone’s CTF style game, and I think I’ve come pretty close to finishing. However, I can’t figure out a good way to add details without making the map feel cluttered or unnatural. What are some good ways to make my map more natural, or just better in general?
Any feedback is appreciated.
I really like it! It looks cool and fun to play on, and already has some nice things on it. You could perhaps add some little rocky bumps sticking out of the sides of the rock walls that players can jump onto, or add little rocks on the ground to make it more detailed. If you want, you may wish to work on making the map bigger so that there is more room and it feels less cramped. Hope this helps!
I think adding different types of trees on the ground would make the map look better. Maybe consider making the map a little larger since it would be less cramped. The map does look good though.
Looks great, it give me a peaceful vibe. To make it look even better you should play around with some fog, and the game lighting. It will give a better feel to the build, but other than that it’s pretty decent.
Ooh, this looks nice
Alright, in my opinion the game is really blocky and I actually kinda like it, and the models like the tent and the trees looks free model, if you wanna change go ahead, but I prefer you make another tree.