Need feedback on my Earthquake simulator

Hey, I’m looking for feedback on my earthquake simulator game, Earthquake Simulator (New) - Roblox

You can simulate previous earthquakes and also simulate random earthquakes.
What needs improvement? What should be added?

3 Likes

it aint bad but pretty bland though, also how do you calculate the magnitudes and stuff

1 Like

they’re randomly generated
any tips how to make it less bland?

1 Like

well theres not much UI or detailed building and like what was your goal with the game, just to test the different magnitudes or did you want to make something with more content

2 Likes

well i dont plan on having lots of UI anyway at least right now
also i cant have that many parts otherwise physics would start lagging a ton
the goal of this game (for now) is to have fun and see what happens when the earthquake strikes

2 Likes

I see, well honestly id start with possibly creating your own custom physics and focus on just one location and see the features you could add like

Camera Shake, Ragdolling, etc