i’m assuming the chimneys are blender made, maybe triangulate them and make it not smooth, might help with it looking more low poly
oh yeah, get rid of the red squares, and stuff, replace them with windows, it’ll look better
If you want to put bricks you should try to make them all to simular shape and size (0.25 stud difference) because it doesn’t really look like bricks otherwise. Also less frequent and it groups.
now, i don’t want to be that type of people that forces blender onto others, but if you really wanted chimneys and low poly, you should’ve made them with blocks instead
Really nice start! One thing I would recommend to further improve this build is to make the bricks look more uniform and placed all over the building, like actual bricks would be :).
Another possibility is to add the likes of windows to make it seem more like a building, as its rare to come across a building that has literally 0 windows! (Even frames with a blue part resembling glass would do the job)
Final note is that the yellow in the doorway and windows (I think they are?) could seem overwhelming or jarring as it was the main focal point for the building (for me at least), so even a more subtle yellow or even a solid door would do the job!
Despite that, really well done!
Ahh yes I see what theyre meant to be now. Ideally try adding the frame and possibly decreasing the intensity? On another note, still really well made!