Hi, as the title says this is my first GUI design.
Warning its pretty bad so watch it at your own risk
Heres a video of how it will actually work in game.
as you may already know this is for a tower defense game and im not exactly sure is it ready to move on or need more elements.
many things are still a subject to change (ofc) like the viewport frame, background, etc.
also it would be nice if you could rate this 1-10.
I also thought of that but wasn’t sure if I should do it. I will start working on it now, thanks for your feedback also can you rate this ui design 1 - 10 please C:
I dont think you should stretch the pattern, it makes it look unproffesional. Also, there are alot of different fonts and styles, you should make it more consistent
Well, since this is your first UI design for your project, it is unique for a good start!
You can make it even better if you create your iconography for the buttons and selection — choosing from something solid (both with/without outlines) or colorful.
Another thing to consider is the interface layout and its information structure. I understand that this project has many NPCs with different backgrounds and abilities. Still, I believe that every detail can be organized, creating a balanced and better experience for users, especially visually!
Last but not least, is also playing around with gradients/solid colors that combine with your experience so you can improve the look of the background and perhaps patterns (in case of applying)