okay so, long story short
ive been into trying to code vehicle ai since pretty much a year or two ago, unfortunately with no, if not partial success
ive gotten some of the logic down, i just cant seem to figure out some things, one being mainly figuring out steering (or at least smoothing it out)
(oh and by the way, im working with the default roblox chassis, the one with the -1 to 1 steering or throttle values)
ive tried a lot of things, from dampening, to straight up trying to learn things like vehicle kinematics for this, with aaaalmost no success
dampening does help, but theres still problems with it
the car either gets off the line too much to the point of divebombing the racing line (or the waypoints), oversteers or understeers
in some rare cases, it even starts swerving while following the line for a reason that i cant seem to figure out
ive tried searching through the devforum or even the internet to see if i could find anyone having a similar problem but almost all of them just lead to people saying that they should use pathfinding, lerping cframes, some sort of neuro networks that i dont understand even a little or whatever which is not what im looking for at all (or i simply didnt search deep enough, dunno)
all i need is to figure out the steering, thats it.
just calculations for setting some steering value from -1 to 1
if anyone with experience could guide me with this (links, forum pages, youtube videos, legit anything), id heavily heavily HEAVILY appreciate, because ive been doing this for months with almost no success at ALL.
apologies if this isnt the correct place to be asking for this, or if i didnt explain myself correctly, im just desperate at this point
if required, i can send sections of the code if anyone is willing to help
if you also need explanation on some things that i said please quote them