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I’m trying to create a mobile button and connect it to a script.
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I cannot figure out how to create then connect a mobile button to a script inside my tool.
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I have looked around on Google and the Devfourm, I figured out a way to create a mobile button, but I’m still confused on how to connect it to my script.
Here is the main script inside the tool:
local tool = script.Parent
local anim = Instance.new("Animation")
local anim1 = Instance.new("Animation")
local anim2 = Instance.new("Animation")
local anim3 = Instance.new("Animation")
local blade = tool.blade
local bladein = tool.innerblade
local light = blade.PointLight
local light2 = blade.PointLightLarge
local eqpsnd = tool.Handle.Equip
local idlesnd = tool.Handle.Idle
local uneqpsnd = tool.Handle.Unequip
local swngsnd = tool.Handle.Slash
local swngsndbg = tool.Handle.SlashBig
local swngsndsm = tool.Handle.SlashSmall
local trail = tool.innerblade.Trail
local dmg = blade.Dmg
local fnshdmg = blade.FinishDmg
local Debounce = false
anim.Name = "IdleAnim"
anim.AnimationId = "rbxassetid://10164092283"
anim1.Name = "EquipAnim"
anim1.AnimationId = "rbxassetid://10164101710"
anim2.Name = "SlashAnim"
anim2.AnimationId = "rbxassetid://10164095647"
anim3.Name = "SlashBgAnim"
anim3.AnimationId = "rbxassetid://10164099818"
local track
local track1
local track2
local track3
-- When Tool Equipped
tool.Equipped:Connect(function()
Debounce = true
eqpsnd:Play()
track = script.Parent.Parent.Humanoid:LoadAnimation(anim)
track1 = script.Parent.Parent.Humanoid:LoadAnimation(anim1)
track.Priority = Enum.AnimationPriority.Movement
track1.Priority = Enum.AnimationPriority.Movement
track.Looped = true
track:Play()
track1:AdjustSpeed(0.3)
track1:Play()
wait(0.8)
idlesnd:Play()
blade.Transparency = 0.1
bladein.Transparency = 0.2
light.Enabled = true
light.Enabled = true
Debounce = false
end)
-- When Tool UnEquipped
tool.Unequipped:Connect(function()
if track and track1 then
idlesnd:Stop()
blade.Transparency = 1
bladein.Transparency = 1
light.Enabled = false
light.Enabled = false
uneqpsnd:Play()
track:Stop()
track1:Stop()
end
end)
tool.Activated:Connect(function()
if not Debounce then
Debounce = true
track2 = script.Parent.Parent.Humanoid:LoadAnimation(anim2)
track2:Play()
trail.Enabled = true
swngsnd:Play()
dmg.Disabled = false
wait(0.6)
dmg.Disabled = true
trail.Enabled = false
wait(0.3)
Debounce = false
end
end)
-- Trying to connect mobile button to this
script.Parent.KeyDown.OnServerEvent:Connect(function(player,key)
if player ~= game.Players:GetPlayerFromCharacter(script.Parent.Parent) then return end
local letter = key.Name
letter = letter:lower()
if letter == "f" then
if not Debounce then
Debounce = true
track3 = script.Parent.Parent.Humanoid:LoadAnimation(anim3)
track3:Play()
script.Parent.Parent.Humanoid.WalkSpeed = 0
trail.Enabled = true
swngsndbg:Play()
wait(0.5)
fnshdmg.Disabled = false
wait(1.2)
fnshdmg.Disabled = true
swngsndsm:Play()
wait(1)
trail.Enabled = false
script.Parent.Parent.Humanoid.WalkSpeed = 16
Debounce = false
end
end
end)

