Hi everyone,
I’m trying to learn how to create rock effects on the ground when knocking a player back. I’ve seen this done in various games and want to understand how to implement it in my own projects.
Here’s a video demonstrating what I’m aiming for:
I’d appreciate any guidance on:
- How to create the rock effect when the player lands
- Suggestions for particle effects or models to use
- Tips on scripting this to make it look smooth
Thanks for any help you can provide!