Is it possible to detect if a toolslot button is pressed and stop it from equiping the tool and if yes, how?
(With toolslotbutton I just mean the number squares you can press and it equips the correspending tool)
I am looking for something in the roblox core scripts and I prefer not to use Tool.Equiped for this, but if there is no other option then please tell me.
Thanks for reading my post and I hope you have a nice day!
Well you could always check if a child is added to the player character then check it is a tool then humanoid:UnequipTools(). But it also seems to me to just disable the gui.
Thanks, I thought about that too. Just thought there maybe a more simple way to do it using core scripts.
So still looking for a proper solution, but thanks for replying
I don’t know for sure, but I’m fairly confident you can’t achieve this. The Roblox backpack has been there for a long time, and to my understanding, just a very simple one that’s there by default. If you want to get what you want to achieve, then I believe you’d have to make you own custom backpack or get one made by other users