Can anyone help me find the point where part1 and part2 touch like this picture
Green is the point, it can be sparse but I only need the points on the outside of Part1 (Sphere) touching Part2 (Surface)
Red is Part1 (Sphere)
Gray is Part2 (Surface)
Dark Red (The point of contact between 2 Parts is Part1 and Part2)
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There’s no way to get the green area, but you can get the dark red area by using Red:IntersectAsync({Black})
. This will make a new PartOperation which only includes dark red.
(you would need to parent this operation and remove the old parts)
thank you, it can help me a bit in my rock ground module
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