Hello everyone,
So I’m probably a minority when it comes to this issue but maybe someone could help me out with it. So I’ll try to describe it as best as I possibly can. So I create theme parks and various roller coasters/rides here on the site (example) and I’ve recently noticed that a recent roblox update broke some of my theme park’s rides. I had this same issue when roblox moved it’s physics engine from legacy to the new one (whatever it is called lol). Anyway, the issue I am having is on my coasters that aren’t velocity based (meaning that after chain hills, the rides will eventually slow down or seem to get stuck on little bumps). It seems to be on track piece that aren’t smoothed down (which this was never an issue before). Another issue is some rails with velocity seem to be too powerful for carts. This has also never happened before until some recent update. I’m honestly at a blank and I don’t know what to do here. If anyone has any advice, it would be much appreciated.