I want to make the Gun turret follow my mouse and it should be server side and have limit on movement
the Issue is I am not good at weld movement stuff
I have tried using head follow mouse and other scripts which I modified for the turret but most of them are not work and choppy
I want to make the Turret smoothly follow the mouse like Tankery which is tank game with good turret movement
Here is the code
–local
--Movement
Rs.RenderStepped:Connect(function()
if Player then
if Player.Character.Humanoid.Sit == true then
if Tar.Seat.Occupant.DisplayName == Player.Name then
game.ReplicatedStorage.RemoteEvents.SpaceShip.GunMove:FireServer(Mouse.Hit.p)
end
end
end
end)
Server
--Movement
game.ReplicatedStorage.RemoteEvents.SpaceShip.GunMove.OnServerEvent:Connect(function(Player, Mouse)
if Player.Character.Humanoid.Sit == true then
if Player then
if Part.Parent.Seat.Occupant.DisplayName == Player.Name then
end
end
end
end)
Plus the Turret
https://www.roblox.com/library/6713383565/Turret