Need help getting a player's movement direction and using it in a Vector Force

I’ve got a script that’s supposed to “throw” a player in the direction they are moving. The script is almost working as intended, I’m just not sure how to go about getting a player’s movement direction (backwards, forwards, sideways).

if you want to get the players current move vector you can use GetMoveVector()
Ex:

local Controls = require(player.PlayerScripts.PlayerModule):GetControls()
local inputVector = Controls:GetMoveVector()
print(inputVector)
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