Need help making shop gui

I want the shop gui so that you can equip and unequip weapons and allows you to transfer said weapons to a sub game, kinda similar to how TDS’s inventory system works but with weapons.

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Make the background and stuff like that. Then, create a basic frame that will duplicate and store each item. You can add a ViewportFrame or you can use a custom image for each template. Then whenever the player obtains an item just clone the item and add it to a table which can store all the items the player owns which you’ll save before they leave or every now and then.

With equipping and unequipping, it depends if you’re using the default inventory system or not but I’ll let you decide that.

And if you wanna have their weapons to be accessed from sub games just use a Global Datastore (DataStoreService:GetGlobalDataStore instead of DataStoreService:GetDataStore) instead of a regular Datastore