I need help on how to create glossy or shiny meshes that will be the same when exported to Roblox Studio, for example like the picture below (not mine)
Thank you for giving any advice!As far as I know, this is currently impossible (at least until the custom materials update goes live.)
They use smooth shaded low poly meshes. This is done in a modeling program like blender.
To create a glossy effect on your mesh, you of course first have to go into Blender.
You then go into edit mode, and select ‘Mesh’, after that you’ll get a bunch of things that pop up, and you want to hover over ‘Shading’
Once you’ve done that, press on ‘Smooth Faces’, which will smoothen all of the faces on the mesh.
After that, you should have the glossy effect on the mesh! All you have to do then is export it into Roblox Studio. I hope this helped!
Thank you! Couldn’t find any information any well else
If the mesh has a texture then you can try changing the material to fabric, same goes for parts to. This eliminates the glossy look.
Thank you for the advice! My work mostly consists on textures