I am trying to make a typing-based game where random words are pulled from an Word Generator API in which the user has to type that word given.
However, I need a way to filter words via. ROBLOX’s filter so that I can moderate profanities etc…
I know there’s Text Filtering | Documentation - Roblox Creator Hub
documentation, but I don’t know what to do when the text gets filtered. Should I just recall the API to get another random word until there’s one that’s uncensored?
Or is there somehow a way to cache all the words and then remove the filtered ones? What would have the least impact in performance