You can write your topic however you want, but you need to answer these questions:
A long time ago i got a script made for my game Kit Hub and i am now revamping it (Because i’m better at developing now and old one is trash). I was thinking about monetization. Because it is a resource game i don’t want to rub it in players/developers who come to get kits. I then thought of a thing where player’s could buy a featured spot for their kits (or any kits) in the server for an hour. I wanted to display it in the front room where everyone would see encouraging player’s to buy it but not rubbing it in.
HOWEVER, i have no flipping idea how.
I have tried looking up my answer and couldn’t find anything.
Please help (I’m willing to pay for the optimized code).
Current Code:
local ASSET_ID = 183435411
local MarketplaceService = game:GetService("MarketplaceService")
local PlayerOwnsAsset = MarketplaceService.PlayerOwnsAsset
script.Parent.MouseClick:Connect(function(player)
local success, HaveAsset = pcall(PlayerOwnsAsset, MarketplaceService, player, ASSET_ID)
if HaveAsset then
print("Have Asset")
else
game:GetService("MarketplaceService"):PromptPurchase(player, 183435411)
end
end)
How do i optimize this?