Need help scaling icons correctly

Hello,

I’ve been interested in GUIs for a while, but I wanted to add icons to my buttons, but everything doesn’t work as expected.

On studio (see the different images), everything is scaled. In game (1920x1080 screen for me), the rendering is already different, but not annoying.

However, when I just reduce the size of the application, everything gets mixed up between the text and the icons.

I’m going to show you the different parts of my GUI, could you help me?

If you need more details, please ask me. Also, I did use the autoscale plugin and set the incones to anchorpoint 0.5.

Thank you very much, and have a great evening!

Explorer (yes in french) :

In studio (normal) :

In game (normal application size) :

After shrinking the application (problem) :

Thanks. Have a great evening!

add a UIAspectRatioConstraint to the “Profile” frame

if you want it to scale (become thinner/wider), them you will add a UIListLayout to the buttons.

adding the aspect ratio constraint will be the better/easier option though. make sure the ratio is correct though. use a plugin to add it easily!

1 Like

Thank you very much, you’ve just taught me something! Everything works better now, thank you ^^

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