I am trying to make it so when you and those who stand on a block gets telported to a private server. So far if someone touches a block and the timer reaches 0 they get teleported, but i want only those who stands on the block gets telported to their own private server and when the timer restart and hits 0 again the people who stands on gets telported to their own private server. Does anybody know something that could do that?
So let me get this straight,
You want to teleport all players that touch a brick to their unique server of that place?
Well yea, and im wondering if several players can get telported to their own server (maybe you have seen how mimic’s private server system work thats how i want it)
Well in that case you’d need to make use of TeleportService’ ReserveServer and TeleportToPrivateServer function.
I think your best chance of making a NEW UNIQUE server for each player is by running the ReserveServer function for each player, saving it’s key as the player name or ID in a table, go through all players and iterate through the table and see if you find a match. If you find a match, you teleport that player to the key stored in the table.