This is the model I have, textured and everything
I’m trying to get it to glow in studio / Blender WITHOUT ruining the actual texture of it. Anyone know of a way to do this or is it simply impossible?
I’m trying to get it to glow in studio / Blender WITHOUT ruining the actual texture of it. Anyone know of a way to do this or is it simply impossible?
Turn The mesh into a SpecialMesh then ramp up the VertexColor to something like 444,444,444
Hey, I saw your post about using SpecialMesh
to get lighting, it was extremely useful for my game, however when I try to resize the basepart, the mesh size remains as the same size whereas only the basepart size changes. Is there any way to fix that?