Need help with bullet hitboxes

I am planning on making an fps game shotgun. Is it a good option to add hitboxes on the barrel of the gun? Cause I’m not really good with velocity-based guns or ray cast.

I am a new member so if this is in the wrong category I can repost.
If I am unclear I can explain in a better way.

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I’m not exactly sure what you mean by adding hit boxes on the barrel of the gun (if a bullet hits your gun you get damaged ??)

A tip I can give is that you use the FastCast module, I haven’t used it myself but I’ve heard good things about it

Kinda like a ray cast but much easier / A long invisible part that when activated it while detect if anything touches it and lowers the NPC’s Health by the damage variable.