Hey guys! I’m currently working on my game. It’s supposed to handle about 30 to 50 players on the server at once. Now, here’s the thing - we’ve got around 10 teams, and each team has its own ranking system. Like, Team1 has 10 ranks with this whole XP setup, and Team2 has 8 ranks, also with XP. So I have a question. What type of datastore would you recommend for this amount of data?
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You might need to look at DataStore2
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The “Amount” of data being processed is irrelevant, its the type that should concern you. For most (And i do mean most), the DataStore instance is perfectly fine.
However if youre making a leaderboard system or something that needs to be sorted ascending/ descending in a giant list, OrderedDataStore is the better option.
Things like ProfileService and DataStore2 are just wrappers that add additional functionality on top of the normal DataStoreService instance, like automatic retries. These things are either now apart of of the Base class, or things that you can recreate yourself pretty easily.