Currently I’m developing a Multiplayer Story Game like Break In, but the biggest problem I’ve encountered recently is the Hint Displaying System not displaying the same text size for different platforms
What I mean by a Hint Displaying System is something like this
If you have ever played or watched vidoes about Break In, you should see that Hint Message,
but when I tried to make something similar to that, I had a problem where the “text size” is not displaying according to the Screen Resolution`, which makes different Devices see different text sizes.
However, I dont know how to achieve this, can anyone help me? Any help is appreciated!
Oh and also, these are images of my Hint System, the top image is a Phone and the bottom one is an Average Laptop
Hmm, I tried it, but UITextSizeConstraint ensures text scaling in the Limited Range, which cannot do what I’m trying to achieve (to scale text according to screen size)
Yea thats a good idea, but I need to enable TextScaled property to get it work, but I want the text maintain the same size everytime a hint appears, so that’s not the perfect soloution i guess