Need help with for _,Name in pairs

I am trying to make a simple system where the player gets hit, and it puts an effect on them, however i’d like to know the best way to do this, and if I am doing it correctly, since the issue I am having is that it plays only 1 particle and then repeats it slowly instead of instant.

for _,geteverything in pairs(BlackHit:GetDescendants()) do
		if geteverything:IsA(("ParticleEmitter")) then
			geteverything.Parent = HitChar
			geteverything:Emit(10)
		end
	end
	```

The issue seems to be on your side. Maybe the particles are the problem, or BlackHit doesn’t have what you think it does.

Your best bet is to put print() statements and debug it out.

is it possible to send an example video?