Need help with Forcefield Material

I’ve been playing around with animated forcefields, but for some reason when I use any mesh other than the default mesh the texture doesn’t play, rather it just flashes.

My config is I have a special mesh inside both parts, changed their mesh types to file meshes, for the sphere I changed the mesh id to be the sphere. Both have the same texture ids but only one works as intended.

https://gyazo.com/f8b74b7fdad6943ecff88ce5623724a8
^ Video of the problem.

Things I have tried:
Using different sphere meshes
Using different animated textures
Restarting Studio

https://gyazo.com/79475edd8ae5ac4233fba8b7768bdb38
^ Configuration of the meshes (Top one is the cube)

Have you tried using mesh parts and doing the same thing?

Yup:
https://gyazo.com/47868f50130c7bd5c734a96f311bb5f6

Which texture have you used for this mesh?

rbxassetid://5892977984 atleast 3 0 cha

Ok here’s a link, ForceField Material not Applying onto Mesh - #4 by itZAKU.

If that was too hard try using this link. How to use forcefield material? - #3 by The_Pr0fessor.

Ah yeah, It was a problem with my mesh didn’t bake the normal maps onto it.

Cool! Glad I could help with the issue.