Need help with horn on vehicleseat that can hear player near me

I tried to ask at, I didn’t get an answer.
I want help with this:
How can I make a horn in the vehicleseat that when you press a “H” key, it will make a sound and players near me will hear a sound.

I tried all the tutorials I found on devforum or on youtube, but none of them worked.

FilteringEnabled is enabled so I dont know where is the problem.

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If only you can hear the sound, ur probably using a local script, if that’s the case then use a normal script, otherwise I’m not sure.

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I know its the problem of local script but with normal script didnt work.

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Use RemoteEvent, the local will detect when you press H and the server will play the sound that should be inside a part.

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I am not expert in scripting but I try it.

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Local Script:

local UserInputService = game:GetService("UserInputService")

local player = game.Players.LocalPlayer
local character = player.Character
local HumanoidRootPart = character.HumanoidRootPart

local seat = workspace.Car.VehicleSeat -- Change this to your vehicle seat

local RE = game.ReplicatedStorage.RemoteEvent

local function onInputBegan(input, gameProcessed)
	if not gameProcessed and input.KeyCode == Enum.KeyCode.H then
		if (HumanoidRootPart.Position - seat.Position).Magnitude < 20 then

Server Script:

local seat = workspace.Car.VehicleSeat -- Change this to your vehicle seat

	seat.HonkSound:Play() -- Change this to your honk sound

Try this, it uses remote events.


Where must be server script? I placed to ServerScriptService and it didnt work.

Did you put a RemoteEvent in ReplicatedStorage?

Yes. I renamed it to RemoteEventpiskat and renamed in scripts the name of RemoteEvent.

Put the local script in StarterCharacterScripts and the Server Script in ServerScriptService

It works! I’ll try it with friends and I tell you if it works.

@3LettrName It fully works! Thank you so much for scripts!

Hey thnx mahn for helping me figure out about the horn in a car :slight_smile: