Thats not what I want at all, I’d like to change the arms positions. Tool grip is exactly as I want here, and as you can see if you look closer at the picture and at what I said, I can’t understand how to change arm position when equipping tool.
local Player = game.Players.LocalPlayer
repeat wait() until Player.Character
local Character = Player.Character
local Humanoid = Character:FindFirstChild(“Humanoid”)
local Animation = Humanoid:LoadAnimation(script.Animation) -- Change
script.Parent.Equipped:Connect(function()
Animation:Play()
end)
script.Parent.Unequipped:Connect(function()
Animation:Stop()
end)
Correct, CO is the part referencing of what other welded object should copy the position whilst C1 will follow the position what is set by the leading CO