I’ve been building this bridge for a few days. I wanna know how to optimize it to its fullest.
https://www.roblox.com/games/6766259180/Bridge?refPageId=38c6b358-b84c-4584-8d8c-cdc82c32076b
Few things that I’ve done already are:
• Turned sections of the bottom of the bridge into meshes
• The meshes collision fidelity are set to box
Did you try unions? They normally do well.
I heard that unions usually corrupt games, mess them up or tend to crash them.
Unions usually would have a big amount of complaining
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I’d advise using unions but then exporting them as meshes as I’ve heard that makes for better optimization without necessarily having unions and you have more customizability with meshes so there is two pros. You’d only need to mess around with collision fidelity if its a part a player will be touching but, if it isn’t then unions turned into meshes would be your best bet.
If you don’t know how :
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Never knew that, as people say; “You learn something new every day”.
Thanks for this, I’ll be sure to use it the next time, without fearing the corruption of unions
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