Need help with ParticleEmitter

hey, how would I make a ParticleEmitter emit particles outside of the basepart and gradually come towards the basepart? It looks like one of those particles where it makes the part seem like it’s gaining energy

if you have any suggestions, please share! thanks in advance :slight_smile:

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The easiest way is to create a bigger invisible part around this part, and change ParticleEmitter properties to

Shape --> Sphere
ShapeInOut --> Inward
ShapeStyle --> surface

and reduce life time.

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I remember someone saying that there’s an easier way to do it though :thinking:

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