Need help with raycasting or getting some locations

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  1. The green is the ledge I want to find
  2. The blue is the direction of movement I will need to apply to get to the new found location
  3. The the red is the overall range of motion the player will perform to do this ledge climb
  4. The the purple is the Y axis I want to get, I will add 3 studs to the Y axis to find the Y axis the player will need to be at to make it seem seamless

I just need help with getting the location of the ledge and the Y axis of the surface I am trying to find

Thank you!

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