Need help with remote event

I have a build tool, that places blocks in the position of player’s mouse, however due to the tool using local script, the block was visible only for me. I tried to use remote event to place block on server side, but it does not simply work.

Local script part:


Regular script part:
image
And it gives this error.

How could I get the data from local script to the server script?

The server script u need to put “plr” in as the first argument. and rest the same

game.ReplicatedStorage.PlacePart.OnServerEvent:Connect(function(plr, size, cframe, position, target)

When using the OnServerEvent, your parameters are (player, ..., ...). Make sure to add player to the parameter.

That sadly still gives same error


image

U dont fire the Event with “Player” the server gets it automatically
Just remove this and you should be fine:
image

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That fixed the error occuring, thanks

However no block placed but ill try fixing this one myself

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From one topic to another… Eh… :frowning_face:

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