Hello everyone! I want to make a tutorial that only shows when it’s your first time ever playing my game, but I don’t really know how I’d save the data telling the game that you went through the tutorial already. If you know any, please in the replies link me some resources that could help me with my issue. Thanks for reading!
search for datastores
watch this for more info
So could I use leaderstats to save a bool value saying they player completed the tutorial?
yes, use playerAdded event and when a player joins check their data, if its nil u know this is their first time and load tutorial and later on set their datastore to true
It doesnt have to be an actual Bool Value in the leaderstats, you can just set the Bool in the script
Edit: That is if you don’t want people to see that someone finished the tutorial in the leaderstats
no, you dont use the leaderstats to save anything (not in this case), the leaderstats are just there to display stuff
what you need to do is use datastores …
datastores are strings you can save
every datastore has a key (usualy they use “UserId”) and a value (whatever you want to save)
in this case i would keep it simple.
nutella already told you what steps to follow