Hello!
I am currently trying to make a script that Tweens the Position of a Frame on the players screen. The problem is that after the Tween ends, if I attempt to trigger the Tween again, the Frame will appear from the opposite side and ruin the whole transition.
Code:
script.Parent.Triggered:Connect(function(player)
player.PlayerGui.Loading.EndSequence.BackgroundColor3 = Color3.new(1, 1, 1)
player.PlayerGui.Loading.EndSequence:TweenPosition(UDim2.new(0,0,0,0), "InOut", "Quad", 3, true)
wait(1.75)
player.Character:MoveTo(Vector3.new(-79.173, 22.453, 1081.271))
player.PlayerGui.Loading.EndSequence:TweenPosition(UDim2.new(-1,0,0,0), "InOut", "Quad", 3, true)
end)
I think the problem is that I have not changed the frame position after but I don`t really know how to do that… Can anyone help me please?