Kriegtical
(Spreadsheet56)
May 17, 2024, 9:22pm
#1
How do I make it so that the Square shrinks with the device and keep the squareness?
I tried using offset and it just makes the entire thing bigger when it’s on a smaller screen devices
I also tried UIAspectRatioConstraint, still nothing
Can anyone help?
Here’s a video:
1 Like
Kriegtical
(Spreadsheet56)
May 17, 2024, 9:24pm
#3
I uses that exact pluginnnnnnnnnnn
go to the tab “test” in roblox studio and see if it fits on a iphone, if not scale everything in the ScreenGui to a average laptop in the test tab.
Kriegtical
(Spreadsheet56)
May 17, 2024, 9:26pm
#5
But then it won’t be a square anymore
No, use a average laptop and scale it there dont change the size of the square
Kriegtical
(Spreadsheet56)
May 17, 2024, 9:30pm
#7
It’s still not a 1x1 square tho : /
Did you try putting it in the Frame itself?
Kriegtical
(Spreadsheet56)
May 17, 2024, 9:33pm
#9
Yuh I did, It kind of does work but the size doesn’t match the screen
Use the UIAspectRatioConstraint feature of the plugin you’re using to keep the shape of the existing frame.
Kriegtical
(Spreadsheet56)
May 17, 2024, 9:37pm
#11
Changed the Dominant Axis, now it works
An aspect ratio also has properties for screen dependent scaling.
Here’s a little clip of it.
Basically, you play around with the AspectType and DominantAxis properties until it does what you want…I can’t really explain it any better as I aren’t familiar with the tech, but use it often. Especially for mobile screens.
1 Like
system
(system)
Closed
May 31, 2024, 9:39pm
#13
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