Hello there! I’ve been running up and down trying to adjust some of these lighting settings perfectly to suit a cartoonish theme, as well as keeping neon and normal block distinguishable. Here is some of the problems that I am experiencing with the properties of lighting, color correction and bloom. As you can see in the following photo, neon and smooth surfaced parts are sort of indistinguishable and you sometimes cant tell the difference between the 2 parts. I would like there to be a definitive difference between the neon and smooth brick parts. Are there any adjustments I can make to the following properties?
I don’t know about you, but mixing realistic and cartoony graphics makes it better. You should try: 0.2 Exposure, ShadowMap, 0.5 Shadow Softness, 7 Brightness.