Need help with Studio modeling

I’m trying to replicate this design here


Here’s what I have right now

Does anyone know how to fill in gaps like that? I tried corner wedges but those didn’t work

Looks like it’s likely a MeshPart or possibly a Union.
You can make a Union do this by taking the outer Part and Negating away the beveled edge. As for the curved section you could angle a bunch of WedgeParts in a curve and Union them to the first Union you created.

Better use Blender
Or call better modelers!

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Something like this is better made in blender, but possible with unions, with some help from plugins like resize allign, and Archimedes, it’s actually pretty easy to do inside studio. (this is how I used to make complex models inside studio when I was younger)

There is a plugin available that resizes the parts and aligns them as in the photo: Stravant-ResizeAlign

Use gapfill by @stravant. I’m not sure why nobody else suggested that💀

And @Kermitov.
The problem here is using a gapfill plugin will still leave 1 beveled edge square to one edge and the other edge would be more angled.
In the first picture the edge angles are properly beveled 50/50.

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i never even brought up gap fill tho :person_shrugging:

Sorry, I meant to @hEcros_415 instead.