I am trying to teleport two people in my game to a place inside of it. The place is public. Third party teleports are on. Here is my script.
if plr1 and plr2 then
local tpserv = game:GetService(“TeleportService”)
tpserv:TeleportPartyAsync(17684505448,{plr1,plr2})
else
print(“One or both players not found”)
end