Need Help with UIAspectRatioConstraint

Hello, I am making Gui, but it doesn’t stay in the same place on every screen, and I have tried using UIAspectRatioConstraint

When I test in Roblox studio:

When I play it:

How can I fix this?


If the GUI is scaled like this: {0,500},{0,500} with the numbers on the 2nd bit, it will not scale for different screens. Make sure you scale it as {0.1,0},{0.1,0} or whatever size you need. Sorry if this is confusing im not that good at recalling all the words with gui and explaining it.