Need ideas on how to convert game to MOBILE

I have a game that’s a computer only and I wanna make it mobile so there’s a broader range of players (keep in mind the game is far from finished, not even done building) but I need some advice.

Heres the game link: GRAY [BETA] - Roblox

There are many different considerations you want to make when developing for mobile especially with regards to how much screen space they have available and the power of their devices. Really to be broad about it, just look at some API and do your conversions as necessary. Make sure to test with a mobile device or mobile emulator to see if your features work properly.

It would help to be more concise about what parts of converting you need help on so advice can be targeted in those respective areas besides “look at API and convert”, given that converting to mobile mostly consists of making sure your features respect mobile input too. What do you need help on?

Well I tried my game out on mobile, I just made it so instead of Q, E controls there’s two gui’s for my shrink and grow button… but for some reason my thumbsticks appear like this, on the emulator AND phone… do you know why?

I assume you’re using ContextActionService, which has some fancy stuff involving button placement. Specifically, it has a :GetButton() function that returns the ImageButton that it makes, which you can then mess around with as you want, via other ContextActionService functions such as :SetPosition(), or just directly editing the button traditionally (it is just an ImageButton, after all.)

the thing is, i didnt do those buttons