Hello, recently I have been working on a Zombie Tower remaster, and I have made a gun system. I am not sure what I should change about the gun, but any suggestions are appreciated !
Here is the gun system currently:
I will try and use as much feedback as I can. Thanks!
What’s your camera recoil like because it looks a little lackluster.
First: your camera recoil is way to small, it also looks like it is just going up on the y, instead try using some math.Random on the x and z as well to really spice it up.
Two: add some viewmodel recoil as well it doesn’t sound like it would make a big difference but it really does when you have a stiff fire animation.
Three: the sway on the viewmodel doesn’t look right, I don’t really know how to explain it it just doesn’t :>
of course this is coming from someone who doesn’t have the best eye and certainly doesn’t know what their talking about so
This gun system looks good! The bottom right GUI’s shadow should be black, and the text should be white. It currently looks like the player is getting damaged, since other games have it where the screen goes red if they get hurt. White text would be good since it would stand out more. Otherwise, nice job on this!