Need Simple help with Animal Movement

Hey you all. I’m trying to make Animals (Model objects) walk smoothly, but I’m not sure exactly how to go about this.

I don’t know if lerp/tween is most optimized, but I just want the Animals to walk without instantly teleporting with :PivotTo() I know this is probably super simple but I never really dealt with this lol.

I tried :MoveTo() but kinda realized it was basically the same thing.

(Also If you know how to get the exact duration of the movement that would be good, so that I can use task.wait() in a loop, but I don’t need this if the next line of code doesn’t run until the movement is done, which probably isn’t the case.)

Thanks for helping.

You might want to make them into an actual characters so that you can use pathfinding and animations on them.

As for movement, just use moveTo on the humanoid, it’s smooth. My enemy ai uses it and it works fine

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Hi, thanks for helping.

Only problem is that there’s no humanoid. I just use an Animation Controller, because I don’t wanna use a sketchy method to get rid of humanoid health functionality

The tutorial shows you how to add a humanoid and rig it

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If you don’t want to use Humanoid, you can use this: ControllerManager

Using humanoid is much easier, humanoid has so many properties and things you can do with it. It’s worth the initial challenge of rigging a model

Ok I added a humanoid, thanks for helping

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