Need some advice

I’m about to make a trail shop soon to challenge me and learn something new along the way, is there any advice that you guys can give me before I start.

  • Much appreciated.
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You can Probably use Attributes or ModuleScripts to Assign Data to that specific Trail
here you can probably use a for loop to assign those Values, if you are creating a User Interface for this, then it shouldn’t be that difficult, with Instances, Probably the same but more complex

If you are using Developer Products, Make sure you ProccessReceipt function inside MarketPlaceService, A Cleaner way would be:

local Products = { -- Lets Say you have a Product for Cash
   [50] = 0101010101
   [75] = 1010101010


MarketPlaceSrvice.ProcessReceipt = function(Receipt)
   local Plr = game.Players.GetPlayerFromUserId(Receipt.PlayerId) -- Gets Player
   if not Plr then -- If there is no Player
      return Enum.ProductPurchaseDecision.NotProcessedYet -- Fails to Process

   for Value, ProductId in pairs(Products) do
      -- Value is the Key, so in our Table, [50] is a key
      -- ProductId is the Value of out Key, in this Case the ProductId

      if Receipt.ProductId == ProductId then -- Checks values
         Plr.Cash.Value += Value -- Adds Value
   return Enum.ProductPurchaseDecision.PurchaseGranted -- Successfully Processed

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Thank you all for the help I do appreciate it, Ill keep posting on the dev forum to let everyone know how its going with the shop.

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Also I’m using a command bar to purchase trail.