Like The Title Said, I Need Help With My ShiftLock Script Tho The Main Problem Is The Humanoid.CameraOffset For Some Reason every time I Set A Value To The X-Axis The Camera Sometime Shake When Rotating But It Becomes Smooth When I Set The X-Axis To 0
local Players = game:GetService("Players")
local plr = Players.LocalPlayer
local Cam = workspace.CurrentCamera
local UIS = game:GetService("UserInputService")
local ShiftLock = Instance.new("BoolValue", plr)
ShiftLock.Name = "ShiftLock"
ShiftLock.Value = false
local Runservice = game:GetService("RunService")
Runservice.RenderStepped:Connect(function(dt)
local Character = plr.Character or plr.CharacterAdded:Wait()
if Character then
if Character:FindFirstChild("HumanoidRootPart") and Character:FindFirstChild("Humanoid") then
if ShiftLock.Value == false then
Character.Humanoid.AutoRotate = true
if UIS.MouseBehavior == Enum.MouseBehavior.LockCenter then
UIS.MouseBehavior = Enum.MouseBehavior.Default
Character.Humanoid.CameraOffset = Vector3.new(0, 0, 0)
end
else
Character.Humanoid.AutoRotate = false
if UIS.MouseBehavior == Enum.MouseBehavior.Default then
UIS.MouseBehavior = Enum.MouseBehavior.LockCenter
Character.Humanoid.CameraOffset = Vector3.new(1, 1, 0)
end
local HRP = Character.HumanoidRootPart
local x,y,z = Cam.CFrame:ToOrientation()
HRP.CFrame = CFrame.new(HRP.Position) * CFrame.Angles(0, y, 0)
end
end
end
end)
Here’s When The Camera Offset Is 1.1.0
And Here’s When It’s 0,2,0