I’m using Profile Service to save data in my game, how can I save Bool Values because currently I can only set/save values that are it Values?
My code (To change the data)
-- Amount is true or false!
local function Boombox(userID, amount)
local player = Players:GetPlayerByUserId(userID)
if player then
local profile = Profiles[player]
profile.Data.Boombox = amount
end
end